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Ethan Navarro

Designing, and bringing ideas to life.

Profile

I turn early ideas into products people can actually use — from web and AI tools to games and XR experiences. I like owning the path from first prototype to the details that make a release feel finished.

Barcelona, ESLinkedIn: /in/ethan-navarro-2911a1196GitHub: @LILQKX: @QKaraxa84itch.io: lil-qk.itch.io
GitHub activity1,379 contributions in the last year
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Projects

Experience

  1. AIAmigo.io - Full Stack Developer & Co-Founder

    2025 – Present

    • Designed and developed a SaaS platform combining a web app (Next.js + React) and a Chrome extension (TypeScript) connected to Supabase.
    • Created a proprietary algorithm to detect sensitive data in AI chat conversations.
    • Integrated Stripe subscriptions (Pro and Teams), including team management and admin dashboards.
    • Deployed, tested, configured, and maintained the entire infrastructure (frontend, backend, and database).
    • Delivered a solution tailored for mid-sized companies handling sensitive data in AI workflows.
  2. Produktia

    Sep. 2022 – Aug. 2026

    1. Unity Developer / Programmer

      Jan. 2023 – Aug. 2026

      • Developed immersive VR game mechanics and puzzles
      • Optimized graphics performance and VR connectivity systems
      • Developed and deployed 15+ cross-platform Android/iOS/Meta Quest apps
      • Lead small team of interns and deployed 2 successful VR games / experiences, and received positive feedback from clients.
      • Shipped innovative XR experience with more than 2,000 players on a live event in a weekend.
    2. Technical Artist Intern

      Sep. 2022 – Dec. 2022

      • Optimized CAD 3D objects as game assets.
      • Researched emerging technologies (XR, AI).
  3. EMAiD - Game Development & Programming Professor

    Feb. 2025 – Sept. 2025

    • Teaching Unity and C# to 30+ students in higher education
    • Developing and maintaining comprehensive game development curriculum
    • Mentoring students in practical game projects and programming concepts
    • Leading hands-on workshops in game design and development
    • Teaching HTML, CSS and JS entry level to 40+ students
  4. Freelance - GTA ONLINE Modification Developer

    2017 – 2021

    • Built one of Spain's top GTA RolePlay servers at age 16
    • Developed custom game mechanics using Lua
    • Refactored SQL queries to reduce server lag and load times
    • Led 10-member team and managed daily operations
    • Reached 500 concurrent players and 10K+ users nationwide
    • Managed community growth, moderation, and engagement

Contact

Let's build something.

Freelance, contract, or a partnership. Send a note.